Overview
- Meeting Time: 14:20-17:20 every Wednesday
- Classroom: R104, Building 1 College of Management
- Textbook: none
- Grading:
- Participant 5%
- Programming Assignments (three times) 45%
- Paper Presentation (once or more) 10%
- Final Project 40%
- Proposal 10%
- Final Demo and Presentation 20%
- Final Report 10%
- Programming Assignments (three times) 45%
- Paper Presentation (once or more) 10%
- Final Project 40%
- Proposal 10%
- Final Demo and Presentation 20%
- Final Report 10%
- Syllabus:
- Introduction to Game Development
- Graphics Rendering Pipeline
- Game System Analysis & Main Loop
- 3D Game Engine Training
- Game Mathematics & Geometry
- Terrain & Game Control System
- Character Motion
- Scene Management
- Game AI
- Game FX
- Game Physics
- Graphics Rendering Pipeline
- Game System Analysis & Main Loop
- 3D Game Engine Training
- Game Mathematics & Geometry
- Terrain & Game Control System
- Character Motion
- Scene Management
- Game AI
- Game FX
- Game Physics
Syllabus
09/16
Robin
09/23
Robin
09/30 遊戲分析
林士揚老師
10/07 遊戲企劃討論
Feis, Tana
10/14
Robin
10/21 遊戲操控
Feis
10/28 遊戲數學
Feis
11/4 遊戲企劃討論
Feis, Tana
11/11 遊戲動畫
Feis
11/18
Robin
11/25
Robin
12/2 遊戲企劃討論
Feis, Tana
12/9 遊戲物理
Feis
12/16
Robin
12/23
Robin
12/30 遊戲競賽
Feis, Tana
Assignments
Homework 1
Due
- FTP server: 140.112.107.184
- Username:
- Password: